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Preview: In Destiny, Bungie sees a bright future

After Halo: Reach, Bungie walked away from the series that launched competitive shooters on consoles, signing a publishing agreement with Activision. Then it went completely silent for three years...

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Preview: The tactile Tearaway is the Vita’s new hope

Tearaway is a game almost solely devoted to its feel. It’s an inherently tactile experience, driven by its desire to simultaneously justify the Vita’s features and make you drawn into the experience...

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Preview: Lightning Returns with thunderous battles

The Final Fantasy XIII saga is the first true trilogy for the series, and Lightning Returns brings back the titular character for the finale of the story. It is also the first entry in the Final...

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Preview: Memoria aims to learn from lessons past

With The Dark Eye: Chains of Satinav, Daedalic took on a darker bent with its point-and-click adventure game style. In Memoria, Daedalic returns to the land of Adventuria, with a sequel that will...

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Preview: Ys IV finally gets the Nihon Falcom touch

Ys: Memories of Celceta is actually the third game to be called Ys IV, though it is the first to be developed by developer Nihon Falcom itself. Previously, Falcom licensed out development of Ys IV to...

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Preview: In Project Spark, paint and play new worlds

Microsoft’s Project Spark has its roots in an oft-forgotten initiative on Xbox 360: Kodu Game Lab. Like Kodu, Project Spark is a simplified, console-based programming tool, and the two share many...

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Preview: The new Thief wants to feel fresh but familiar

First announced in 2009, Thief all but disappeared for a few years, leading many to think it had been quietly canceled. Now, moved to a new generation of consoles, Thief proves itself to be in good...

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Preview: Blackguards, Daedalic’s new tactics adventure

Blackguards, a turn-based RPG based on the Dark Eye role-playing license, is set in a suitably unsavory world. We got to check out the game with executive producer Kai Fiebig, and learn more about...

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Preview: Shovel Knight’s levels are modern, classic

Shovel Knight has managed to gain a lot of traction since its Kickstarter debut, showing off at big name conventions and nearing a release on Steam and both of Nintendo’s eShops. Its aesthetic and...

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Preview: The new 3DS Zelda has links to the past

Nintendo has released a slew of new Legend of Zelda in the last 22 years, each with their own individual charm, but none of the games have returned to the world of A Link to the Past. Revisiting this...

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Preview: Tank! Tank! Tank! also has fourth tank, monster

Namco Bandai’s Tank! Tank! Tank! has a silly name. Our issue with it, though, is that it’s inaccurate. There are four tanks, you know? And the Wii U version adds a mode in which a player can also...

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Preview: Lost Planet 3 hopes to avoid an icy reception

The first two Lost Planet games, despite not finding much critical success, were enjoyed by many, and the series keeps going along, albeit with a new dev team. The new installment makes some efforts...

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Preview: Nintendo Land’s attractions are worth visiting

When it was initially announced, Nintendo Land was almost a punchline. Billed as a “one more thing” in an unnecessarily-stretched E3 press event, it seemed it was a half-baked stand-in for a proper...

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Preview: Alien Spidy swings and weaves with precision

I hate spiders. They’re basically the worst things, and I don’t want them to be around me. Alien Spidy, though, is an alien, which somehow makes it okay that he’s also a spider. But what is he doing...

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Preview: Sonic & All-Stars Racing Transformed is slick

Sonic & Sega All-Stars Racing, while a fine game in its own right, certainly had elements that felt like a first effort. After all, it was. With time to iterate and polish mechanics, as well as...

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Preview: New Super Mario Bros. U promotes team play

Of the Wii U’s intriguing launch titles, New Super Mario Bros. U could be the easiest to understand. Building off the success of New Super Mario Bros. Wii, the game’s relying on its level design to...

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Preview: Dollar Dash isn’t just a normal cash-grab

A few games have tried over the years, but none have really captured the spirit of explosive, sometimes-manic arena combat quite like Bomberman. Candygun seems to have its sights on the genre king...

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Preview: The Wonderful 101 is all about the action

If there’s a Wii U game that’s been exciting to core fans and basically no one else, it’s The Wonderful 101, the Platinum Games project that looks a bit like if Viewtiful Joe got a Pikmin-like...

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Preview: Level-5, Ghibli both strong in Ni no Kuni

Studio Ghibli, with its huge following in Japan, is only in recent years developing a reputation in the West for quality animation. Level-5’s experience is similar, as a major player in the Japanese...

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Preview: Game & Wario takes foot off the accelerator

When it comes to turning short tech demos and unfinished concepts into compelling experiences, no series has had more success than WarioWare. The trick has been to throw so much at you that none of it...

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Preview: Primordia shows us a narrative power

The folks over at Wadjet Eye Games let us check out their upcoming adventure game, Primordia. You should remember them from titles like The Blackwell Legacy, Gemini Rue and, most recently, the...

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Preview: Toki Tori 2 builds a world around its puzzles

Toki Tori is exactly what everybody needs sometimes: a game to relax with that isn’t insultingly easy. Toki Tori moved as quickly or as slowly as the player wanted, it was beautiful to look at, and...

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Preview: Anomaly 2 proving the original was no fluke

Anomaly: Warzone Earth put a twist on the usual tower defense genre by putting you on the offense against the towers. It was a success, seeing versions on PC, iOS, consoles and more. The recent...

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Preview: Supergiant’s Transistor has slick look, action

Following on the massive success of its first title, Bastion, Supergiant Games is sticking to what it knows. Transistor has a familiar feel, similar interfaces and the return of the first game’s main...

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Preview: Max grows up in The Curse of Brotherhood

Despite being acquired by Microsoft, Copenhagen-based Press Play isn’t abandoning the games it previously created. Its upcoming project, Max: The Curse of Brotherhood, shares many of the concepts of...

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Preview: The recursive chaos of Super Time Force

Capybara Games’ Super Time Force started out as an experiment, and frankly, it’s stayed that way. It’s weird, and it focuses on fresh ideas over polish. That said, as the game nears release, it’s...

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Preview: Snowbird is mastering Eador’s Broken World

The first Eador game was has somewhat of a cult following. The game brought together many interesting elements from other titles, but a late, somewhat strange English translation and a simple lack of...

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Preview: Might & Magic X seeks to rekindle nostalgia

Reviving a classic series is always a challenge, but it’s even tougher when its very appeal (at least at this point) is in those nostalgic, dated mechanics. With Might & Magic X, Ubisoft is trying...

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Preview: Final Fantasy X/X-2 getting the HD treatment

Final Fantasy X introduced legions of RPG fans to an exciting new generation of consoles, wowing them with its vibrant graphics and, for the first time, voiced characters. It was so successful and...

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Preview: Lots of little pieces, but only one Knack

Filling the family-friendly action-adventure role in the PlayStation 4’s launch is Knack, from Mark Cerny and Sony’s first-party Japan Studio. It shows off the tech of the new hardware in ways that...

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Preview: The Skylanders are back in full (swap) force

Many, even those who enjoyed it, found last year’s Skylanders Giants to be something of a standalone expansion rather than a true progression of visuals and combat. If you were one of those people,...

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Preview: Wolfenstein: The New Order’s dark timeline

The Wolfenstein series has always tried to inject an alternate history slant into the usual World War II shooter, but in The New Order, MachineGames takes it out of the 1940s and places you into a...

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Preview: Sonic Lost World is a platformer potluck

Sonic has had a long and winding past, but after the celebrated nostalgia of Generations, it’s time for the series to once again look forward. Sonic Lost World, a Nintendo-exclusive entry in the...

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Preview: DKC: Tropical Freeze thaws the series’ past

I may not have been able to go to E3 with Graham and Shawn, but my local Best Buy was cool enough to host Nintendo’s E3 Experience, bringing four playable demos of upcoming Wii U games. Being the...

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Preview: Mickey’s return to Castle of Illusion isn’t easy

Castle of Illusion isn’t really for kids. The game may star Mickey Mouse, but just like its 16-bit predecessor, this new downloadable title can be punishingly hard. Jumps have to be precise. Levels...

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Preview: All roads, ships lead to Total War: Rome II

The Total War series has always been about grand strategy meshed with battlefield tactics, but it has grown more refined and complex with each entry. As a result, Creative Assembly has been revisiting...

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Preview: On console, it’s a very different Diablo III

Diablo III? Didn’t that game release last year? Well yes, there was a game by that name, but with just a few key changes, the console release is shaping up to be something very different. Oh, and you...

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Preview: Saints Row IV uses its executive superpowers

Saints Row, once just another Grand Theft Auto clone, has become a series that manages to marry enjoyable gameplay with a story that doesn’t even begin to take itself seriously. In fact, ‘serious’ may...

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Preview: Super Mario 3D World brings back old friends

The addition of a new title to the 3D, “core” Mario series wasn’t a surprise going into E3, but what it ended up being sure was. Most folks were expecting something more grandiose, along the lines of...

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Preview: Mario Kart 8’s tracks drive you up the wall

Before E3 even started, we knew we’d see the new Wii U Mario Kart. Now that we have, it’s clear that it doesn’t stray too far from the series’ past, but it does add a new element that can turn things...

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Preview: Fight and negotiate in Shin Megami Tensei IV

Shin Megami Tensei IV is the latest in a series that has, as of late, fallen in the shadow of its Persona spin-off franchise. While the two have similar themes, the story, settings and gameplay differ...

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Preview: 1954 Alcatraz embraces film noir traditions

1954 Alcatraz is more mature and “American” than most of Daedalic’s work; the game explores and embraces the social diversity of San Francisco, as well as the brutal, fight-ridden despair of prison....

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Preview: Goodbye Deponia will be a farewell to Rufus

Daedalic Entertainment released a number of point-and-click adventure games over the last couple years. By and large, they’ve all been well-received, though the premiere series to this point has been...

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Preview: Disney Infinity is about the joy of imagination

Ah, the toy box. It’s a magical swirl of figures and play sets, brought together by the power of your imagination. Wild stories are told, unheard-of rivalries are tested and logic is thrown out of the...

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Preview: The wide, wide world of The Witcher 3

The Witcher games have been known for being gorgeous and mature, and supported well by the development team. With the third game in the series, an emphasis has been placed on sheer scope rivaling that...

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Preview: Wii U Smash Bros. makes moves toward Melee

After months of brief gameplay teasers at previous press events, Nintendo finally allowed fans and media a shot at playing Super Smash Bros. for Wii U for themselves. We tested out the new title to...

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Preview: Team up in Sonic Boom: Rise of Lyric

Recent titles in the Sonic the Hedgehog series have had varying levels of success, appealing to a certain crowds but never truly pleasing anyone. It’s almost natural that many would feel scared about...

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Preview: Resident Evil goes episodic in Revelations 2

After the spin-off Resident Evil Revelations franchise made its debut on 3DS, it was ported to home consoles, and with its upcoming sequel, Capcom is tailoring the game specifically for the big-screen...

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Transformers: Devastation Preview: Punch in, roll out

Developer PlatinumGames is taking on a lot of work lately. The team’s adding to the already-announced Scalebound with the new Nier, a chunk of Star Fox Zero and, of course, Transformers: Devastation....

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Tony Hawk’s Pro Skater 5 Preview: Younger in my mind

Tony Hawk is back, and it has halfpipes! Manuals! Rails! Reverts! Projectiles! “Yeah, that really shouldn’t have been included in the announcement.” Activision and Tony Hawk’s Pro Skater 5 developer...

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